Changes from 1.1
Notes for those coming from 1.1
General Changes
Persona is now invincible when appearing until active frames (All C Attacks except Jumping 22C, All versions of Divine Vacuum, All aerial versions of Gale Slash)
Persona Gauge recovers slower during Persona Break
Can delay the timing of sweep by holding the button down.
Sliding hurtbox has been made larger.
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