Last updated 3 years ago
(10f startup/ 10-19f Active/ 17f Recovery/ -7~3f on block)
Frame advantage depends on Margaret's distance from opponent
Reverse beats into 5A once per string.
(7f Startup/ 3f Active / 36f Recovery)
Air Unblockable
Head invuln
(7f Startup/ 3f Active/ 36f Recovery)
Leads to decent damage and can setup oki and displacement pressure
(12f Startup/ 12f Active)
Makes a great crossup with air turn
Strong air to ground button that functionally acts as an air dash with a hitbox and generous blockstun. Useful in air to ground mixups as well.
(13f Startup/ 13f Recovery +3~7f on block)
Frame advantage depends on height
Forces Fatal Counter & crouch
Can be used as a throw bait or double overhead following j.C